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1.6.4

1.6.4 Patch Notes

Attack animations are back in battle.

Attack animations are back

Mercenaries swing their blades again

  • In 1.6.3 mercenaries slid into the enemy without changing pose. The ten-frame swings, draws and casts play again
  • Motion sheets are fetched on the scouting screen, before battle opens, so the first attack no longer plays without its animation on slower devices
  • While the art is still arriving, each mercenary shows their own idle pose instead of a blocky silhouette
  • Health bars flashed full for an instant as battle began. They now show carried-over health from the first frame
Mercenaries swing their blades again

Lighter

  • Small portraits in the roster, formation and recruit lists were drawing the full-size battle art. They use list-sized art now, so long scrolls no longer stall or drop portraits
  • The background music wakes the device a third as often
  • The battle screen is no longer loaded at launch, so the app opens faster