Patch notes

What changed and what arrived, written down for every version.

  1. Update Latest

    1.12.2 Patch Notes

    Formations now have two rows, front and back. The party screen says what each row faces and warns you when one person stands alone in the back.

  2. Update

    1.11.2 Patch Notes

    The four named heroes locked out of the personal trials by their potential cap can now enter.

  3. Update

    1.11.1 Patch Notes

    Smoother battles on the high floors, and save codes now work for long-running games.

  4. Update

    1.11.0 Patch Notes

    You can move a save between devices. Take a code and paste it on the other device, or export the save to a file and bring it back later.

  5. Update

    1.10.1 Patch Notes

    Fixed the app closing the moment it opened on iOS 27.

  6. Update

    1.10.0 Patch Notes

    The tower has an end. Floor 999 holds its architect, and beating him closes the climb. The road there carries thirty-four journey chapters and eighteen floor lords standing every fifty floors, and an SS mercenary can pass a personal trial to earn a name of their own. The app now opens in Japanese and Traditional Chinese.

  7. Update

    1.9.0 Patch Notes

    Other companies are climbing the tower. Look around a floor to meet one that wants your loot or one that sells help, and a company you meet comes back by name and face. The Mercs tab opens on your roster, with the stash beside it.

  8. Update

    1.8.0 Patch Notes

    Floors above 100 become generations that never end. Drakekin open, two named heroes arrive, the retired return, and retirement follows will, not age.

  9. Update

    1.7.0 Patch Notes

    Work outside the tower: gather materials, bring back the fallen, and fight one boss a week.

  10. Update

    1.6.4 Patch Notes

    Attack animations are back in battle.

  11. Update

    1.6.3 Patch Notes

    The game opens in your device's language.

  12. Update

    1.6.2 Patch Notes

    In bond quests, the mercenary speaks first.

  13. Update

    1.6.1 Patch Notes

    An expedition frozen by updating mid-battle can move again.

  14. Update

    1.6.0 Patch Notes

    One climb is now one expedition. You carry your wounds to the next floor and choose where to stop.

  15. Update

    1.5.0 Patch Notes

    A Dungeon opens, named mercenaries meet their nemesis, and party setup finishes on one screen.