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Adventure

Bond quests

Bond quests are expeditions into stories outside the tower where you meet named mercenaries. Your highest cleared floor unlocks quests, and completing both combat chapters lets you receive that person as a recruit candidate.

Game screen: Bond quests, one card per named mercenary
Bond quests, one card per named mercenary

Open "Bond Quests" in "Adventure" to review available stories and their recommended difficulty. Prepare a party for the quest, then use the recruit-candidate claim after completing the story.

Take a quest to seek a new member for your party or learn that person’s story. Sign the rescued candidate in "Recruit"; if the special-candidate slots are full, resolve a waiting offer before claiming them.

Marks on this screen

Bond quest diamonds. Diamonds beside a bond quest title track chapters. Filled diamonds mark progress through the current chapter.

New story and quest badges. Gold new-story or new-quest chips flag unlocked content you have not viewed. Open the entry to read it.

Meeting status chips. Meeting status chips show unlock or progress conditions for the current chapter. Reward chips preview what you gain for finishing it.

Browse all screen marks

Value tables: Named heroes joining