Mercenaries
Potential
Potential is the limit on the total base stats a mercenary can gain through experience. Growth slows near that limit, and regular mercenaries can earn chances to raise potential through veteran breakthroughs in combat.
Read "Potential" on candidate cards in "Recruit" to assess room for growth. For guild members, open "Growth" under "Mercs"; improve the Appraisal Office to narrow the uncertainty in potential estimates.
A young candidate with low current ability and high potential may be worth training. For an immediate boss attempt, compare current power alongside potential.
Marks on this screen
Potential meter. The filled part of the meter shows current ability; the striped part shows expected growth. End estimates the ceiling from appraisal and the remaining room for growth through combat.
Core marker. The white line marks the average ability of your top 6 living, active mercenaries. A smaller roster uses the mercenaries you have, with a minimum benchmark for a new guild.
Current grade letters. The letters beneath a formation portrait grade current base ability from D through SS. Read grades such as A or S alongside combat power, which accounts for equipment.
SS+ at the meter end. SS+ at the meter’s end means an estimated ceiling of at least 118. On a formation card, SS+ marks a mercenary who has completed a personal breakthrough.
Growth outlook chips. Growth outlook chips summarize the room between current ability and potential. Named heroes and mercenaries with personal breakthroughs use dedicated labels.
Appearance progress chips. Current and target values in Appearance track progress toward the next look. A personal breakthrough appearance follows that hero’s trial.
Jade growth chips. Jade numbers beside a portrait and name show stat gains from this expedition. Read the return summary to review growth.
Grade ticks on the potential meter. Ticks beneath the potential meter mark ability grade boundaries. Use the shared scale to compare a recruit’s current ability and estimated ceiling.
Named hero grades in the Codex. Named hero grades in the Codex use the hero’s potential. Grades beneath formation portraits use current ability, so read them in context.
Trial proof and breakthrough path. Trial proof in Growth records a cleared personal trial. The breakthrough path and stage track that hero’s personal breakthrough.
Value tables: Potential and growth · Veteran breakthrough and drilling